Stratego weird (e)
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==== Killer Stratego ==== | ==== Killer Stratego ==== | ||
- | Choosing Killer Stratego you are not allowed to beat the opponents flag. The only way to win is to beat all of the opponents moveable pieces or if he beats your flag. Good time for front row flags! | + | Choosing Killer Stratego you are not allowed to beat the opponents flag. The only way to win is to beat all of the opponents moveable pieces or if he attacks your flag. Good time for front row flags! |
==== Spy Power ==== | ==== Spy Power ==== | ||
Choosing Spy Power your spy can beat all pieces (not only the marschall). But be carefull, beside this special power, the spy is still the weakest piece and can be beat by all pieces. | Choosing Spy Power your spy can beat all pieces (not only the marschall). But be carefull, beside this special power, the spy is still the weakest piece and can be beat by all pieces. | ||
<br clear="all"> | <br clear="all"> |
Revision as of 02:59, 28 August 2007
Stratego-Weird follows the basic Stratego rules.
Before the game starts, you can choose one out of three special rules.
1961 Rules
This rules moves a piece (after an attack of a weaker piece) to the square of the attacker. Following the original rules the piece would stay at the same square. Because of this effect, you can move the opponents pieces to your higher pieces. (i.e. you attack a marschal with one of your scouts and "beam" him beside your spy).
Killer Stratego
Choosing Killer Stratego you are not allowed to beat the opponents flag. The only way to win is to beat all of the opponents moveable pieces or if he attacks your flag. Good time for front row flags!
Spy Power
Choosing Spy Power your spy can beat all pieces (not only the marschall). But be carefull, beside this special power, the spy is still the weakest piece and can be beat by all pieces.